Beer and Pretzels Urban Combat


I received a nice Email this weekend:

A few years ago you were kind enough to send a free copy of BAPUC for my son. I don’t want another free one, but I would like to buy one from you, this time for my brother. I hadn’t realized how much he liked the game until he recently mentioned it and wished he had a copy. It’s going to be a birthday present.
Copies are going on ebay for $50, and that’s used, so I would expect a new one to be a fair amount higher. Can you let me know what you’re selling them for and how to send payment?

This weekend at the HARCON gaming day at Harford Community College, I participated in a panel discussion on game design.  During the panel, I happened to mention this game, which was my first foray into game design.  At the very bottom of this page, you can seem some images of the game:  I was surprised that this game would fetch $50 on Ebay, but here it is:

Now, I don’t know if anyone has paid this price for the game, but the person who sent me the Email was right that someone is asking that much for a copy.

I was really proud of this game in its day.  The production values were quite good for something done by a high school student.  I had a lot of help.  A friend of my dad did the manual color separations, because this was part of what he did for a living.  Another of his friends, who was an artist, drew the cover and the images for the counters.  I did the typing myself on a Smith-Coronna electric typewriter.  The high school vo-tech course needed things to print, so I got it printed for cost.  Even with all that, the production cost me about $3.50 per game, and they retailed for $10.  For the past 15 years, I have been giving them to folks free from time to time.

This experience really hooked me on game design.  One day I was coming down the hallway of Thayer Hall at West Point to play some war-games with the gaming club.  As I was walking down the hall, I could hear a lot of whooping, hollering, and cheering.  I was wondering what game they were playing that was so much fun. When I got there, I discovered that it was BAPUC!  There were four people playing and six or seven more watching.  I thought that if I can make a game that gave people that much enjoyment, that was something I wanted to keep doing.  I didn’t design another game for five or six more years, but the hook had been set.

from Buck’s Blog
from Tumblr

Author: hawksgameclub

2 thoughts on “Beer and Pretzels Urban Combat

  1. BAPUC was and is a blast! I truly enjoyed playing (I may have been one of those yelling back in Thayer) and I’d have no problem playing again. Perhaps it still might have some untapped commercial potential that could be exploited with an update?

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