Chris Palmer This past weekend we playtested a couple of of our games for the upcoming Fall-In convention that we will be running in the HAWKs room on Saturday. They both used all my, and Buck Surdu’s, Tablescapes Dungeon Mines terrain from the recent Kickstarter. (Tablescape Dungeon: Mines) There were 5 Core Sets and a a bunch of extras in play.
|An overview of the set-up before the first game.|
I ran the first game, using the under-development Feudal Patrol rules. This was a twist of a regular Dungeon Crawl type of game, with each player controlling a conventional party of adventurers. Players started with their packs full of treasure at the back of the abandoned mine dungeon, and had to make it out alive; all the while being pursued by a very big monster they have disturbed. Along the way, each player had a hand of a half dozen cards they could play on their fellow adventuring parties. These cards sprung traps, summoned monsters, and caused other mishaps to occur; all in an attempt to slow the other guys down, and make them drop the treasure they were carrying. Whoever made it out fastest with the most treasure was the winner.
|A Dwarf Cleric prepares to welcome two skeletal interlopers.|
|A pair of Goblins block the path of the Barbarians.|
|A group of Humans negotiate a rickety wood walkway.|
|A group of GIs stumble into a group of Giant Ants|
|Another group of Soldiers meet a Giant Crab.|
|A Sergeant and a rescued captive faces off against an evil Robot.|
Both games were a whole lot of fun with much laughter, good natured back-stabbing, and corny movie quotes. We’re really looking forward to running these on the Saturday at the convention in November. There will also be a third game in this series Saturday night, featuring Doctor Who, and helmed by Greg Priebe.
via One More Gaming Project http://onemoregamingproject.blogspot.com/2018/09/fall-in-playtest-day-into-abandoned-mine.html
from Tumblr http://tumblr.hawks-club.org/post/177971463368