Yesterday many of the HAWKs came to my basement to play test our Hoth game for Historicon. This game will handle twelve players. We will make a few tweaks, but though the Imperials decided they couldn’t win on turn one but the won on points at the end, I think the game went well.
“Tank” Nickle kept pushing the Imperial forces to bypass the first lines of trenches and drive for the hangar, which was their objective. There were some slower moving Imperial forces that could have been used to assault the closest trench lines while the faster-moving forces bypassed, but they didn’t really mount a concerted effort to defeat the first line of trenches until late in the game.
The Rebels got two victory points per turn that the four main heroes (Luke, Han, Leia, and Chewbacca) were in the hangar. The Imperials received one victory point for each Rebel they killed. We will also give the Rebels points for killing the AT-ATs. It behooves the Rebels to slow down the Imperial forces so that they get the maximum number of points for heroes in the hangar before the overwhelming Imperial forces start amassing points for killing them. The game is designed to end and points will be totaled when the AT-ATs get close enough to the power generator to knock it out. At that time, they can assault the hangar, and the heroes will have to get on the Millennium Falcon and fly away.
At this point, we called the game. The Rebels were only up by 5 points, but the Imperials were gaining 10 or 15 points a turn, so I assessed the game as an Imperial victory.
I think we are ready for this game at Historicon in July and Barrage in September.