Noobi Warriors, Leaders, and Witch Doctors (Wars of Ozz)

After finishing off my Quadlings (for the moment anyways), I decided that it was time to work on some of the troops from the southern “underbelly” of Ozz. These southerners are composed of Whim Whim tribesmen, their ally the Noobi, and the Gillikin cousins known as the Temujicans.

The World of Ozz – so far!

I decided to start off with the Noobi as the figures really intrigued me. They look like tribal Oompa Loompas, although with orange skin and green hair. They inhabit the Lost Jungles of Noobi. I had two regiments of them plus some leaders and witch doctors that I got from Russ Dunaway (Old Glory) – that have not yet been put on the Wars of Ozz website.

The regiments are SKU#1600, “Noobi Warriors with Blowguns“. They are listed on the website as Noobi – but currently fall under the desert-dwelling Whim Whim as organic troops (not costing extra points like other allies would).

Their Marksmanship is very good at 7/10. As would be expected, these little guys are not great in Melee with a value of 4/10. But they will stick around in a fight (Resolve at 7/10) and are better than average at taking it to an enemy (Elan at 6/10).

Each Whim Whim brigade can have up to 2 of these Noobi regiments at a cost of 5 points each. The downside to these is the ranges of the blowguns are only 4″ for short and 8″ for long (as compared with muskets which have ranges of 7″ for short and 14″ for long, or carbines which have ranges of 4″ for short and 8″ for long). So blowguns are like weaker carbines as far as range goes.

But, an advantage for them is that at short ranges the Noobi can get 1.5 bases of firepower (rounded up) into the fight which is a big increase. A challenge is they move at Munchkin speed, so getting them into a fight or into range takes time.

The figures are metal, and despite the Noobi’s diminutive height, are 28mm in scale. The Noobi are supplied in multiple poses that allow one to vary each of the five bases for each regiment. There are metal feathers that come with each SKU that could be affixed to either the blow guns or the Noobi – I went with the latter option and drilled out mounting slots on the different heads. While according to the Ozz canon, the Noobi have orange flesh and green hair – no mention was given as to eye color. Therefore I went with pink/magenta as I though, why not?

The Whim Whim can only have one bowmen unit in a brigade, and they have no organic artillery. Therefore, having these Noobi provides adds a crucial missile capability. Time will tell if there will be more types of Noobi going forward.

The leaders and Witch Doctors will be SKU#1601 I believe – and I had enough for two leader bases (each having a leader and a drummer) and two witch doctors. The leaders are not special, getting only one skill, but the Witch Doctors get three spells instead of just two. The leader and Witch Doctor figures are not currently shown on the website, but should be soon.

I worked on these in parallel with efforts on Admiral Jinjur’s Personal Band. I had been very convention-busy in April (HAVOC AND MAYHEM) and in May (HUZZAH Goes Hollywood. Let’s not forget that the golf season kicked off in April too. So, while I finished these at the very end of April, I am only getting this post up now. I am also getting ready for a post on a some Whim Whim that are now done. As you have seen I have kept up with post-convention and post-golf tournament posts instead. Now, for the moment, more posts on miniatures (at least today).

Now on to my progress on the Noobi:

WIP Shots and Discussion

First, clean up and wash the figures! At this point I also drilled out for the feathers.

All washed! I organized the figures and primed them.

I used a mix of grey and white primer with a brush instead of an airbrush. Why? Well, the primer paint I was using was getting old and getting stuck in the airbrush – and I hate to waste anything. The primer was still useful with a brush.

After priming, I applied a dark wash, then once dry added a dry brush application with a white paint. Then it was on to applying speed/contrast paints and some shading and highlighting as needed. The two regiments were painted similarly – with some differences. I planned to differentiate the bases for easier tabletop play down the line.

Here below are shots of some early work on the regiments:

And the individuals:

The individual figures in progress.
I think he’s upset because of “pink eye”…

Below is a gallery of the figures right after varnishing (with an airbrush) before I added flocking.

Now, let’s add some…

Noobi Eye Candy

The first regiment got blue and orange tufts:

1st Noobi Blowgun Regiment in line.
1st Noobi Blowgun Regiment in a column of single bases.
1st Noobi Blowgun Regiment in a modified line as seen from the left.

I gave the second regiment red and blue tufts:

2nd Noobi Blowgun Regiment in line.
2nd Noobi Blowgun Regiment in column.

Then the leader bases and Witch Doctors:

A Noobi leader with his drummer.
The other Noobi leader and his drummer.
I gave this Witch Doctor an orange and purple mask.
For this Witch Doctor, I went with a blue and yellow mask.
All the individuals together.

These were fun to paint and I look forward to their first tabletop battle at Historicon in July! Any feedback is always appreciated – and thank you for looking!

And yes, I still have much more Ozz to come…

Miscellaneous details and references for those interested in that sort of thing:

For all of my previous posts on Wars of Ozz games, figures, units, and other related projects – please see this page.


  1. Wargames Accessories bases (2″ square steel bases)
  2. Wars of Ozz Miniatures Round MDF bases
  3. Wargames Accessories FOW #1 (1.25″ X 1″ steel bases)
  4. 3/4″ Everbilt steel washers (ABA)
  5. 7/8″ Everbilt steel washers (ACA)
  6. Elmer’s PVA Glue
  7. Vallejo Surface Primer “Grey”
  8. Vallejo Mecha Primer “White”
  9. Vallejo “Airbrush Thinner”
  10. Army Painter “Dark Tone” (wash)
  11. Vallejo Model Color “White”
  12. Citadel “Contrast Paint – Talassar Blue”
  13. Citadel “Contrast Paint – Aggaros Dunes”
  14. Citadel “Contrast Paint – Magos Purple”
  15. Vallejo Mecha Color “Off White”
  16. Vallejo Mecha Color “Magenta Fluorescent”
  17. Army Painter “Speed Paint – Nuclear Sunrise 2.0”
  18. Army Painter “Speed Paint – Shamrock Green 2.0”
  19. Citadel “Contrast Paint – Bad Moon Yellow”
  20. Army Painter “Speed Paint – Murder Scene 2.0”
  21. Army Painter “Speed Paint – Purple Alchemy 1.0”
  22. Citadel “Contrast Paint – Contrast Medium”
  23. Citadel “Contrast Paint – Leviathan Purple”
  24. Citadel “Contrast Paint – Snakebite Leather”
  25. Vallejo Model Air “Wood”
  26. Army Painter Speed Paint – Hoplite Gold 2.0
  27. Army Painter “Warpaint – Shining Silver”
  28. Vallejo Model Air “Black ” (metallic)
  29. Citadel “Ushabti Bone”
  30. Citadel “Contrast Paint – Frostheart”
  31. Citadel “Seraphim Sepia” (wash/shade)
  32. P3 “Blazing Ink”
  33. Reaper MSP “Pink”
  34. Gorilla Glue
  35. Polly Scale WWII “German Armor Dark Olive Green”
  36. P3 “Brown Ink”
  37. Pendraken 12mm dice frames
  38. Citadel “Agrax Earthshade GLOSS” (wash/shade)
  39. Citadel “Nuln Oil GLOSS” (wash/shade)
  40. Vallejo Model Color “Light Flesh”
  41. Vallejo Mecha Varnish “Gloss Varnish”
  42. Vallejo Mecha Varnish “Matte Varnish”
  43. Vallejo “Flow Improver”
  44. Woodland Scenics “Blended Turf”
  45. Army Painter “Moss Green” (flocking)
  46. Army Painter “Grass Green” (flocking)
  47. Army Painter “Brown Battleground” (flocking)
  48. Army Painter “Battlefield Field Grass” (flocking)
  49. Shadow’s Edge Miniatures “12mm Jungle Tufts” (flocking)
  50. Gamers Grass “Orange Flowers” (flocking)
  51. Gamers Grass “6mm Alien Blue Tufts” (flocking)
  52. Gamers Grass “6mm Dense Green Tufts” (flocking)

As you may want to check out the excellent Wars of Ozz figures’ range – there are two places to get them and to get the rules (and I make no money from this btw). The game rules and the figures are available from the following two places:

In the US Old Glory has a site – Wars of Ozz Miniatures.

In the UK go to Sally 4th.

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Author: Mark Morin

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